![]() SPECIAL stats explainedĪll of your dwellers have the main Fallout games’ SPECIAL stats, standing for Strength, Perception, Endurance, Charisma, Intelligence, Agility, and Luck. If you are producing a surplus of electricity, you can safely build more facilities to increase your storage capacity without putting a strain on your resources. Power generating rooms are the exception, though. Don’t build too fast, though! Diners and water treatment facilities use power even if no one is operating them, so building facilities you can’t use yet is a waste of precious power.Įven if you do have the personnel, sometimes it is better to focus on training them to work more efficiently in the rooms you do have instead of building new ones. Rooms require more power to operate the farther they are from a power plant, so be sure to space your reactors out evenly to maximize their efficiency. It may be a little more expensive to build elevators down instead of using more of the horizontal space, but the long-term efficiency of this simple, two-column structure can’t be beat. Extending the initial elevator directly down leaves you room for three-wide rooms on either side. These additional points will not be visible on the dweller's SPECIAL bars but can be checked by tapping/clicking the bars, which brings up a more comprehensive menu that lists any and all bonuses.The best places to find Purple, Ice, Pink and Rock Pikmin in Pikmin 4īattleBit Remastered: tips and tricks for winning the 245-player shooterīecause rooms max out at three across, always leave space for them to expand. Although attributes can only be trained to a maximum of 10, they can still be increased to up to 17 through clothing bonuses. This page describes the SPECIAL implementation in Fallout Shelter.Įach SPECIAL attribute increases dweller efficiency in various rooms, during combat or when performing certain tasks. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |